All other development discussions
4 posts • Page 1 of 1
The problem of compiling Skia on mac is due to using the skia aseprite-m53 branch that is outdated. Today I tried to compile it in Windows and I couldn't, how did you compile it in windows? I think we should make our own skia fork to stop depending on aseprite and follow our own development line. if we continue using aseprite tools we will always be in they shadow.
I have tried all branches of skia aseprite and none works. Today I am going to try something more radical. Download the libraries one by one, compile each one separately, change the access path to those libraries in the cmake file and compile libreprite. and yes, we should plan how to drop skia for future versions, even though it won't be easy.